Spoiler: it depends.

My struggle with the product design process, how I stopped obsessing and embraced ambiguity.

5 min read

2025

When I started my career in product design, I craved clarity. Give me the perfect process, a checklist, best practices—I’ll do it! So when designers kept saying their design process “depended,” I felt both confused and a little annoyed. How can a process… depend?

I just wanted someone to say, “here’s the process, now do it”. But design said, “lol, nah”.

Moonpig’s Double Diamond process

At first, I stuck to our company’s Double Diamond framework (pictured above). But not every project fits neatly into a few diamonds, and so the diamonds exploded (I guess technically not possible since diamonds are the hardest substance on earth, but you get it).

Suddenly, every project was a maze. Should I user test this? Conduct a JTBD interview? Cry into Figma?

So I did what any designer would do: turn my existential crisis into a design problem.🕵️‍♀️ Problem statement & scope? Check.

☕ Interview users (aka other designers)? Done.

🧠 Insights? “It depends. (Again??)

This is when I thought, “am I... the problem?”. I realised the frameworks weren’t the issue, but rather my fixation on finding the ‘best’ process. I was designing for certainty, not clarity.

It was time to put the ‘how’ on the back burner and start asking ‘why’.

Let’s zoom out

I began to understand types of problems. The matrix below helped me to consider risk and what we know about the problem.

  • Unknown problem + high risk? Go deep with discovery.
  • Known problem + low risk? Ship fast and learn.
  • Known problem + high risk? Targeted validation.

That matrix became my friend. But eventually, I noticed something else creeping in: logic was killing the vibe. It was time to bring a little chaos back.

Lead with curiosity

I went back to my startup roots and re-read The Mom Test by Rob Fitzpatrick to refine my research style.

I focused on learning about past behaviours, asking better questions and let people ramble. And so the quality of insights? Much better, yay!

Logic + creativity = it’s complicated

Time to let loose. I started drawing inspiration outside of product designer: museum art, movies I watched over the weekend, or even random conversations with friends.

But of course, sooner than later, I began longing for new strategies. I turned to Rory Sutherland’s Alchemy, where Mr. Sutherland reminded me that...

So, what about now?

I’m still iterating (obvi). But I no longer feel the need to have a rigid process. I aim for adaptive confidence. I keep a wide range of tools under my belt, assess the nature of the problem, and stay open to a little chaos.

Nowadays, when someone asks about my design process, I laugh a little and say, “it depends.”

Because it does. And that’s the fun part.

Want to collaborate?

Let’s talk

Send an email

LinkedIn

Links

Work

About me

Design process

Download resume

DH

Work

About me

Design process

Resume

Work

About me

Design process

Resume

Spoiler: it depends.

My struggle with the product design process, how I stopped obsessing and embraced ambiguity.

5 min read

2025

When I started my career in product design, I craved clarity. Give me the perfect process, a checklist, best practices—I’ll do it! So when designers kept saying their design process “depended,” I felt both confused and a little annoyed. How can a process… depend?

I just wanted someone to say, “here’s the process, now do it”. But design said, “lol, nah”.

Moonpig’s Double Diamond process

At first, I stuck to our company’s Double Diamond framework (pictured above). But not every project fits neatly into a few diamonds, and so the diamonds exploded (I guess technically not possible since diamonds are the hardest substance on earth, but you get it).

Suddenly, every project was a maze. Should I user test this? Conduct a JTBD interview? Cry into Figma?

So I did what any designer would do: turn my existential crisis into a design problem.🕵️‍♀️ Problem statement & scope? Check.

☕ Interview users (aka other designers)? Done.

🧠 Insights? “It depends. (Again??)

This is when I thought, “am I... the problem?”. I realised the frameworks weren’t the issue, but rather my fixation on finding the ‘best’ process. I was designing for certainty, not clarity.

It was time to put the ‘how’ on the back burner and start asking ‘why’.

Let’s zoom out

I began to understand types of problems. The matrix below helped me to consider risk and what we know about the problem.

  • Unknown problem + high risk? Go deep with discovery.
  • Known problem + low risk? Ship fast and learn.
  • Known problem + high risk? Targeted validation.

That matrix became my friend. But eventually, I noticed something else creeping in: logic was killing the vibe. It was time to bring a little chaos back.

Lead with curiosity

I went back to my startup roots and re-read The Mom Test by Rob Fitzpatrick to refine my research style.

I focused on learning about past behaviours, asking better questions and let people ramble. And so the quality of insights? Much better, yay!

Logic + creativity = it’s complicated

Time to let loose. I started drawing inspiration outside of product designer: museum art, movies I watched over the weekend, or even random conversations with friends.

But of course, sooner than later, I began longing for new strategies. I turned to Rory Sutherland’s Alchemy, where Mr. Sutherland reminded me that...

In the trivial details;

In the opposite of a good idea;

In giving free peanuts or adding a mirror in an elevator to skew time perception.

Magic often lives in the irrational;

So, what about now?

I’m still iterating (obvi). But I no longer feel the need to have a rigid process. I aim for adaptive confidence. I keep a wide range of tools under my belt, assess the nature of the problem, and stay open to a little chaos.

Nowadays, when someone asks about my design process, I laugh a little and say, “it depends.”

Because it does. And that’s the fun part.

Want to collaborate?

Let’s talk

Send an email

LinkedIn

Links

Work

About me

Design process

Download resume

DH

D

H

Work

About me

Design process

Resume

Spoiler: it depends.

My struggle with the product design process, how I stopped obsessing and embraced ambiguity.

5 min read

2025

When I started my career in product design, I craved clarity. Give me the perfect process, a checklist, best practices—I’ll do it! So when designers kept saying their design process “depended,” I felt both confused and a little annoyed. How can a process… depend?

I just wanted someone to say, “here’s the process, now do it”. But design said, “lol, nah”.

Moonpig’s Double Diamond process

At first, I stuck to our company’s Double Diamond framework (pictured above). But not every project fits neatly into a few diamonds, and so the diamonds exploded (I guess technically not possible since diamonds are the hardest substance on earth, but you get it).

Suddenly, every project was a maze. Should I user test this? Conduct a JTBD interview? Cry into Figma?

So I did what any designer would do: turn my existential crisis into a design problem.🕵️‍♀️ Problem statement & scope? Check.

☕ Interview users (aka other designers)? Done.

🧠 Insights? “It depends. (Again??)

This is when I thought, “am I... the problem?”. I realised the frameworks weren’t the issue, but rather my fixation on finding the ‘best’ process. I was designing for certainty, not clarity.

It was time to put the ‘how’ on the back burner and start asking ‘why’.

Let’s zoom out

I began to understand types of problems. The matrix below helped me to consider risk and what we know about the problem.

  • Unknown problem + high risk? Go deep with discovery.
  • Known problem + low risk? Ship fast and learn.
  • Known problem + high risk? Targeted validation.

That matrix became my friend. But eventually, I noticed something else creeping in: logic was killing the vibe. It was time to bring a little chaos back.

Lead with curiosity

I went back to my startup roots and re-read The Mom Test by Rob Fitzpatrick to refine my research style.

I focused on learning about past behaviours, asking better questions and let people ramble. And so the quality of insights? Much better, yay!

Logic + creativity = it’s complicated

Time to let loose. I started drawing inspiration outside of product designer: museum art, movies I watched over the weekend, or even random conversations with friends.

But of course, sooner than later, I began longing for new strategies. I turned to Rory Sutherland’s Alchemy, where Mr. Sutherland reminded me that...

So, what about now?

I’m still iterating (obvi). But I no longer feel the need to have a rigid process. I aim for adaptive confidence. I keep a wide range of tools under my belt, assess the nature of the problem, and stay open to a little chaos.

Nowadays, when someone asks about my design process, I laugh a little and say, “it depends.”

Because it does. And that’s the fun part.

Want to collaborate?

Let’s talk

Send an email

LinkedIn

Links

Work

About me

Design process

Download resume